Danger Mouse, der weltbeste Geheimagent, muss den Befehlen von Colonel K Folge leisten (und versuchen, Professor Squawkenclucks Erfindungen nicht zu zerstören), um die Pläne von Baron Greenback und seinem Handlanger Stiletto zu vereiteln.
01
Der Witz der Krone
Greenback ruins a holiday for Danger Mouse and Penfold who are in the Amazon jungle searching for the long lost crown that belonged to an Aztec ruler.
02
Drachenplage
Danger Mouse and Penfold travel to Wales to battle a dragon called Jones.
03
Lübke mal Tausend
Greenback tests his new duplication machine on Penfold, which malfunctions and leaves him with hundreds of Penfolds to deal with.
04
Die Kröte im Mond
Danger Mouse and Penfold journey to the moon to put a radio jamming station Greenback has built there out of operation.
05
Die Eiszeit kommt um Mitternacht
Greenback threatens to use his weather control machine to create an ice age if he is not crowned king of the world.
06
Der Gast vom anderen Stern
Danger Mouse and Penfold are chosen as Ambassadors to meet aliens and end up being terrorized by their giant toys.
07
Das ferngesteuerte Chaos
Greenback makes a device to control DM's car.
08
Mr. Murphy, genannt die Klette
A salesman of gadgets for secret agents tries to sell Danger Mouse devices which will help him in reaching Greenback's hard to reach hideout.
09
Die Alles-wird-anders-Bomben
Greenback develops age-altering bombs which turn Danger Mouse into an over eager youth and puts Penfold on the verge of senility.
10
Nero, das Adlerauge
Nero gains strange powers, which he uses to terrorize Danger Mouse and Penfold, after he falls into one of Greenback's inventions.